Shield clearing: Difference between revisions

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Latest revision as of 17:14, 26 May 2024


Shield clearing
BiomePlains biome
Biome IDterralith:shield_clearing
Temperature0.4
Humidity-0.5
PrecipitationTrue
StructuresTaiga village
Fog color
#D7D8E1
Grass color
#9AB57C
Foliage color
#7FA45A
Water color
#617B90
Usable items
#232317

_biomes

The Shield clearing biome is a flat, rocky area that can sometimes appear in or near a Shield biome. This rocky terrain stops trees from growing, creating openings in those dense forests.

Spawn rates[edit]

MobSpawn chance
Group size
Underground water creature category
Glow Squid10104-6
Passive category
Sheep12468
Pig10468
Chicken10468
Cow8468
Horse5462-6
Donkey1461-3
Hostile category
Spider1005154
Zombie955154
Zombie Villager55151
Skeleton1005154
Creeper1005154
Slime1005154
Enderman105151-4
Witch55151
Ambient category
Bat10108

Media[edit]

WIP

Changelogs[edit]

WIP