Toggle search
Search
Toggle menu
Notifications
Toggle personal menu
Editing
Structory
From WoopMC
Views
Read
Edit
View history
associated-pages
Page
Discussion
More actions
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{ForceSEO|Image file=File:Structory banner.png}} {{BOLDPAGENAME}} is a seasonally updated, lore-based atmospheric structure project made by Botany, in association with Stardust Labs. Released on ''June 26th of 2022'', this project aim is to bring ruins, fire towers, cottages and stables, graveyards, settlements, boats, and upcoming expansions/add-ons and overall add customizable and evolving traces of life to your Minecraft world through versions to come. Separate from its content expansions, we will be developing add-ons for {{BOLDPAGENAME}} which can also be used standalone. This is to allow players and modpack creators to dynamically add or remove parts of {{BOLDPAGENAME}} to fit their own taste. <br> {{Downloads|Official=https://www.stardustlabs.net/datapacks#{{PAGENAME}}|Official version min=1.18.2|PMC version min=1.18.2|PMC version max=1.20.4|CurseForge=https://www.curseforge.com/minecraft/mc-mods/structory|CurseForge version min=1.18.2|CurseForge version max=1.20.4|Official version max=1.20.4|PMC=https://www.planetminecraft.com/data-pack/structory/|GitHub=https://github.com/Stardust-Labs-MC/Structory/releases|GitHub version min=1.19|GitHub version max=1.20.4|Additionnal link 1=https://modrinth.com/resourcepack/sparkles|Additionnal link 1 name=Sparkles: Stardust Labs Resourcepack|Additionnal link 1 min=1.19|Additionnal link 1 max=1.20.4|Additionnal link 1 desc=This is an optional resource pack for all of Stardust Labs' projects! Including translations and custom items textures.}} <br> == Add-ons == {{BOLDPAGENAME}} add-ons are separate themed versions of {{BOLDPAGENAME}} based around one type or theme of Structures. {| style="table-layout: fixed;" <tr vertical-align="top"><td vertical-align="top">{{ProjectFancy|Project name=Towers|Release=January 1st, 2023|Link=Structory: Towers}} {{Downloads|CurseForge=https://www.curseforge.com/minecraft/mc-mods/structory-towers|CurseForge version min=1.19|CurseForge version max=1.20.4|GitHub=https://github.com/Stardust-Labs-MC/Structory-Towers|GitHub version min=1.19|GitHub version max=1.20.4}} </td> <td vertical-align="top"></td></tr> |} == Structures == {{BOLDPAGENAME}} adds and will add new ambient, lore-based and fitting structures to the game. Each themed update, called Seasons here, adds its own selection of structures. The inital version of {{BOLDPAGENAME}}<nowiki/>'s objective was to add simple and vanilla-friendly structures that blend seamlessly into the Overworld. Its first version added 7 structure groups, each of them having varying shapes and forms. <br> <br> {| class="wikitable sortable" !Name !Structure ID !Variants {{Tip|Info=Determined by the number of starting pieces of the structure, modular rooms/decorations are not taken into account.}} !Pieces {{Tip|Info=Indicates the number of modular/decoration pieces of said structure group, including starting pieces. Do note that most of the time not all pieces of a structure set generate and might depend on the starting piece used, this number just shows how varied said structure set can be. Also note that if one structure is divided into parts to generate with no variants, it is not counted.}} |- |[[Boat]] |<code>structory:boat</code> |3 |3 |- |[[Firetower]] |<code>structory:firetower</code> |1 |1 |- |[[Jungle ruin]] |<code>structory:jungle_ruin</code> |3 |3 |- |[[Outcast villager desert]] |<code>structory:outcast_villager_desert</code> |4 |4 |- |[[Outcast villager grassy]] |<code>structory:outcast_villager_grassy</code> |7 |7 |- |[[Ruin grassy]] |<code>structory:ruin_grassy</code> |5 |5 |} <br> === Season 1: Ruins === The first seasonal update or content expansion called "Ruins", released on the 7th of July 2022, adds 4 new structure groups representing old ruins inspired by different cultures and placed in specific biomes similar to the ones those ruins can be found around the world. <br> <br> {| class="wikitable sortable" !Name !Structure ID !Variants {{Tip|Info=Determined by the number of starting pieces of the structure, modular rooms/decorations are not taken into account.}} !Pieces {{Tip|Info=Indicates the number of modular/decoration pieces of said structure group, including starting pieces. Do note that most of the time not all pieces of a structure set generate and might depend on the starting piece used, this number just shows how varied said structure set can be. Also note that if one structure is divided into parts to generate with no variants, it is not counted.}} |- |[[Northern ruin]] |<code>structory:northern_ruin</code> |13 |18 |- |[[Swamp ruin]] |<code>structory:swamp_ruin</code> |29 |37 |- |[[Taiga ruin surface]] |<code>structory:taiga_ruin_surface</code> |8 |8 |- |[[Taiga ruin underground]] |<code>structory:taiga_ruin_underground</code> |1 |23 |} <br> === Season 2: Harvest === The second seasonal update of {{BOLDPAGENAME}} called "Harvest" came out the ''18th of October 2022'' during fall. It adds 5 new structure groups, most of them abandoned and with a creepy vibe. <br> <br> {| class="wikitable sortable" !Name !Structure ID !Variants {{Tip|Info=Determined by the number of starting pieces of the structure, modular rooms/decorations are not taken into account.}} !Pieces {{Tip|Info=Indicates the number of modular/decoration pieces of said structure group, including starting pieces. Do note that most of the time not all pieces of a structure set generate and might depend on the starting piece used, this number just shows how varied said structure set can be. Also note that if one structure is divided into parts to generate with no variants, it is not counted.}} |- |[[Abandoned camp]] |<code>structory:abandoned_camp</code> |5 |5 |- |[[Abandoned chapel]] |<code>structory:abandoned_chapel</code> |1 |7 |- |[[Dense forest ruin]] |<code>structory:dense_forest_ruin</code> |3 |3 |- |[[Graveyard]] |<code>structory:graveyard</code> |2 |2 |- |[[Old manor]] |<code>structory:old_manor</code> |2 |16 |} == Mobs == {| |- |[[Bandit]] |- | [[Vagabond]] |} == Custom items == {| |- |{{ItemLink|Item=Old Brute greaves}} |{{ItemLink|Item=Bandit bow}} |} == Lore == {{WIP}} == Compatibility == {{BOLDPAGENAME}} is compatible with all '''Stardust Labs''' projects on any available versions. The only '''Stardust Labs''' projects that cannot be used together are {{Project|Project name=Incendium}} and {{Project|Project name=Amplified Nether}}. Being mostly a structure based project, it should be compatible with most other Datapacks or Mods, although finding another Datapack or Mod able to merge it's content, for example, loot tables, items or mobs, into {{BOLDPAGENAME}} structures might be difficult. ==Showcases== Note that the following articles and videos linked here will only be in English. For showcases in other languages, change the wiki's used language for the one you want. ===Articles=== {{WIP}} ===Videos=== {{VideoShowcase|service=youtube|id=https://www.youtube.com/watch?v=tFkQu4Um1h8|start=21|end=60}}{{VideoShowcase|service=youtube|id=https://www.youtube.com/watch?v=94p8iu2UaQI}} == Changelogs == This section is here to list and possibly detail all the changes made through the different versions of {{BOLDPAGENAME}}. <br> {| class="wikitable sortable" style="width: 100%;" ! style="width:1%; vertical-align:middle;" |Version ! style="width:5%; vertical-align:middle;" |Release date ! style="width:44%; vertical-align:middle;" |Changes summary {{Changelog|Version=1.3.4|Date=2023-12-07|Changes=*Officially supports 1.20.3/4. *Added missing structure voids back to some structures. *Fixed bug where the bottom of the camp well would not generate. *Added empty function file for manual compat with other datapacks.}} {{Changelog|Version=1.3.3|Date=2023-09-22|Changes=*Added multi-versioned pack format. *New colorful pack description under clearer file name. *All structures now support the jacobjo's new [https://map.jacobsjo.eu/ Custom Worldgen Seed Viewer] map viewing standard. *Added a couple Fabric/Forge tags.}} {{Changelog|Version=1.3.2|Date=2023-07-08|Changes=*Updated to {{MCV|Version=1.20}}. *Added {{L2MCW|armor trim|armor trims}} to many of the existing structures.}} {{Changelog|Version=1.3.1|Date=2023-03-17|Changes=*Added well bottom to the [[Abandoned camp]] Well *`structure_icons.json` for jacobjo's [https://map.jacobsjo.eu/ Custom Worldgen Seed Viewer]. *Updated [[license]]. *Fixed missing loot tables. *Prevented a missing [[graveyard]] error. *Adjusted various villager and vegetation generation.}} {{Changelog|Version=1.3.0|Date=2022-10-18|Changes=*Added [[Abandoned camp]]. *Added [[Abandoned chapel]]. *Added [[Dense forest ruin]]. *Added [[Graveyard]]. *Added [[Old manor]].}} {{Changelog|Name=Structory|Version=1.2.0|Date=2022-07-16|Changes=*Added [[Swamp ruins]]. *Added [[Northern ruins]]. *Added [[Taiga ruins surface]]. *Added [[Taiga ruins underground]].}} {{Changelog|Version=1.1.1|Date=2022-06-27|Changes=*Fixed the [[Boat]] loot table in {{MCV|Version=1.19}}.}} {{Changelog|Version=1.0.2|Date=2022-06-27|Changes=*Fixed the [[Boat]] loot table in {{MCV|Version=1.18.2}}.}} {{Changelog|Version=1.0.1|Date=2022-06-24|Changes=*First {{MCV|Version=1.19}} release.}} {{Changelog|Version=1.0.0|Date=2022-06-24|Changes=*First {{MCV|Version=1.18.2}} release.}} |}
Summary:
Please note that all contributions to WoopMC may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
WoopMC:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)