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Terralith troubleshooting
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This page is here to assist you with any known issues with {{Project|Project name=Terralith}}. If your issues persist, do not hesitate to ask on the {{Discord}} <code>#support</code> channel. Make sure you're using the latest version of {{Project|Project name=Terralith}} and that your issue isn't common with other WorldGen packs [[Troubleshooting|here]]. __TOC__ {{Troubleshooting|1 - Short title=Blending|2 - Issue / Similar issue=Terrain won't blend after updating the world to {{MCV|Edition=Java|Version=1.18}}|3 - *Cause of the issue OR *Another cause=*Blending does not work between {{MCV|Edition=Java|Version=1.17.1}} worlds with WorldGen Datapacks and {{MCV|Edition=Java|Version=1.18}}.|4 - *Possible fix OR *Another possible fix=*Use a {{MCV|Edition=Java|Version=1.17.1}} world without Datapacks OR *Create a new {{MCV|Edition=Java|Version=1.18}} world OR *Use WorldEdit to select the chunks that did not blend correctly, then, use //chunk -sc , /delchunks then /stop . When the server restarts, it will regenerate the chunks that you had marked, removing the chunk borders.}}{{Troubleshooting|1 - Short title=Locate|2 - Issue / Similar issue=I can't find one of the biome when using /locatebiome terralith:|3 - *Cause of the issue OR *Another cause=*That biome can't be found in the maximum distance Minecraft can look for it OR *You're looking for a deep cave biome OR *You're using the wrong command in {{MCV|Edition=Java|Version=1.19}}|4 - *Possible fix OR *Another possible fix=*Use /tp @s ~X ~ ~X or /function terralith:rtp_testing to tp yourself randomly further into your world and try to /locatebiome terralith: again OR *If looking for a cave biome, go under Y0, the /locatebiome command isn't checking the Y axis, causing caves under the Y level you are at to not be found. OR *Use /locate biome terralith: if in {{MCV|Edition=Java|Version=1.19}}.}}{{Troubleshooting|1 - Short title=Updating|2 - Issue / Similar issue=How to update Terralith? / I got chunk borders after updating Terralith|3 - *Cause of the issue OR *Another cause=*You updated Terralith without checking the seed OR *You are trying to update to {{MCV|Edition=Java|Version=1.19}}|4 - *Possible fix OR *Another possible fix=*To update Terralith, you have to make sure you are using the same seed between the two version to prevent huge difference in the terrain. Check the <code>"seed":</code> in <code>\data\minecraft\dimension\overworld.json</code> or in your datapack name and use the [http://seedfix.stardustlabs.net/ Seed fixer website] to get one with the same seed. [[File:Updating to 1.19 example.png|100px|thumb|right|Example of the level.dat file with the default set seed and the seed to modify]] OR *To update to Terralith {{MCV|Edition=Java|Version=1.19}} : **Find the seed you used in {{MCV|Edition=Java|Version=1.18}} either by checking your datapack file name in <code>.minecraft/saves/world/datapacks</code> or in the World Terralith Datapack's files in <code>Terralith-X\data\minecraft\dimension</code> at the bottom of the <code>overworld.json</code> file. Do not forget the dash or "-" if there is any. If you didn't use Seedfix, you should have the default seed <code>4105231</code>. **Open your World's <code>world/level.dat</code> using Misode's extension for Visual Studio Code or NBT Explorer. **In the <code>level.dat</code>, change the overworld seed in <code>Data>WorldGenSettings>dimensions</code> to the seed you used in 1.18, you can also double-check it is the seed you used by checking the <code>Data>WorldGenSettings>dimensions>minecraft:overworld>generator>biome_source</code> seed. Do not forget the dash or "-" if there is any. **Once that is done, you can replace the {{MCV|Edition=Java|Version=1.18}}/2.2 or older version with Terralith {{MCV|Edition=Java|Version=1.19}}/2.3 .}}{{Troubleshooting|1 - Short title=Passive mobs|2 - Issue / Similar issue=I can't find any passive mob.|3 - *Cause of the issue OR *Another cause=*Most passive mobs can only spawn on grass blocks, because of Terralith's diversified block palette, this can significantly reduce the chances of finding passive mobs in some biomes.|4 - *Possible fix OR *Another possible fix=*Find a biome with a lot of exposed grass.}}
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