Sanctum | |
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Structure ID | incendium:sanctum |
Biomes | Quartz flats |
Loot | Holy wrath Netherite Upgrade |
Mobs | Sanctum cultist Sanctum guardian |
The Sanctum is a structure that lies within the Quartz flats biome. Resembling a church made out of Quartz, inhabited by Illagers that found their way into the Nether, it is suspected that they built this church over a Bastion they destroyed, and that secrets lie within the basement of this massive building. When getting close to the structure, the curse of the place will prevent you from mining blocks, leaving you no option than to fight your way through.
Layout[edit]
The Sanctum is the biggest non-randomly generated structure in Incendium and can be hard to explore, but it can be divided into three parts.
Main floor[edit]
Like a church, you enter the main floor through a narthex with two stairs leading to the first two towers. A path of redstone dust, or blood, near the entrance leads to the middle of the first right tower. A passage above the entrance connects the first floors of the first left and right towers. You can then enter the nave and aisle, leading straight to the sanctuary, where you will find a lectern and an altar with, on the sides, a way inside the two other towers. This main floor is filled with Illagers and even Illusioners, a mob still unused in Vanilla Minecraft.
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Entrance of the Sanctum
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Above of the entrance
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Main Hall inside the Sanctum
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First left tower[edit]
The first left tower appears to be the common rooms for the Illagers inhabiting the Sanctum, with loots and furniture on the first two floors and a common bedroom on the 3rd one. The last one being kept for one of the four giant bells of Sanctum. The redstone dust, or blood, path also seem to start at the first floor of that tower.
First right tower[edit]
The first right tower first three floors are a decorated inside garden, in the middle of a staircase with a chandelier coming down from the 3rd floor ceiling. At the middle of that garden is a hidden stairway, noticeable by following the redstone dust, or blood, trail, leading down to the basement of the Sanctum. The topmost floor of that tower houses the second giant bell of the Sanctum.
Second left tower[edit]
The second left tower floors appears to be working a working area, with cauldrons full of water to wash clothing on the first floor, then on the floors above, bookshelves with chairs and desks to read and write. The last two floors seems to be restricted since one of the four bells of the Sanctum has crashed through the fifth floor.
Second right tower[edit]
The second right tower, like the second left tower, seems to be made for working purposes, with a kitchen at its base then, on the floors above storage, furniture, and workstations, before reaching the last of the four giant bells of the Sanctum.
Basement[edit]
The basement of the Sanctum is well-hidden, accessible through a hidden stairway in the first right tower, that leads through a set of galleries built withing the ruin of what is suspected to have been a Bastion.
War table room[edit]
The first room found upon descending the hidden staircase appears to be a meeting room with what seems to be a war table in the middle of it. This room also has multiple wooden coffins, workstations and other furniture lying around, which is logical considering the fact that it's a crossroads to other major parts of the Sanctum's basement.
Daybreaker maze[edit]
The Daybreaker maze can be entered by turning right at the bottom of the hidden staircase. A secret entrance can be found inside of it, alongside loot, including the Daybreaker.
{{#spoiler:show=Show|hide=Hide|When breaking the item frame holding the Daybreaker, the floor of the whole maze will collapse and fall into lava.}}
Coffins storage room[edit]
Going left at the bottom of the hidden staircase through the war table room will lead you to a large corridor located right under the Sanctum's entrance. Apart from wooden coffins in the back, the room appears pretty empty.{{#spoiler:show=Show|hide=Hide|When entering the room, a trap will activate, locking you in and starting a clock shooting fireballs through the whole corridor.}}
Storage maze[edit]
Continuing through the coffins storage room will lead you to a maze with a storage room in the middle of it. The maze is booby trapped in multiple spots and multiple Sanctum ravager roam inside of it, making it more difficult to fight your way through it than navigate it.
Torture room[edit]
A torture room can be found at the end of the storage maze, containing multiple torture devices and cells.
Withered tree hub[edit]
Going straight at the bottom of the hidden staircases through the war table room leads you into a hub connecting other majors rooms of that floor together. That hub is built around a lava pit with a withered tree in the middle of it. The bottom of the Withered Tree Hub is also the way to access the Crypt through piston doors, if you bring fire resistance potions and jump into the lava you will be able to swim over too the piston door that has buttons on the walls next to it apon pressing these you will be able to swim through the lava into the Crypt.
Overworld resources storage[edit]
Taking a left in the hub leads into a room filled with resources from the Overworld, wood, live chickens and ores.
Portal room[edit]
Connected to the storage room next to it, this room hosts a lit Nether portal leading back to the Overworld, where Illagers in the Sanctum go back to when they are out of provisions. It is unknown if that portal was the one they used to enter the Nether in the first place.
Hidden altar room[edit]
Going forward through the hub will lead you to a quartz-walled corridor, continuing forward through that corridor will lead to a room located right under the Sanctuary of the main floor. In the middle of that room is another altar shaped almost like a coffin.
Mausoleum[edit]
After going forward in the withered tree hub and taking a left down another flight of stairs, you will enter the mausoleum. Despite appearing as luxurious at first glance, this last floor hides many secrets, traps, and treasures.
Exposition area[edit]
At the bottom of the stairs is a large corridor turning left leading to multiple rooms with exhibited artworks and riches.
Biome murals section[edit]
The first right turn in that corridors leads to a section with two rooms with murals representing all the Incendium biomes, between those two rooms is a corridor filled with terracotta pots.
Plants collection[edit]
Going straight through that section leads to a room with multiple plants from the Nether and Overworld.
Wither statue[edit]
At the other end of that section's corridor is a room with a broken down Wither sculpture.
Infinite corridor[edit]
Back to the large corridor, taking a left then a right and another left will lead you into a room with a pressure plate connected to a dispenser. Activating it drops an item of low value, and appears to have made the corridor you entered infinite.
{{#spoiler:show=Show|hide=Hide|Activating the pressure plate also triggers a trap closing of the entrance of the corridor, making it appear as infinite. A button is hidden behind one of the painting to exit the corridor.}}
Hidden poppies garden[edit]
Hidden behind a painting at the back of the large corridor is an indoor garden full of poppies. There is no apparent reason for that many poppies to be there, much less hidden behind a painting.
Hidden crypt[edit]
The hidden crypt is the secret part of the mausoleum, accessible through a piston door at the end of the exposition area main corridor then through the lava pit then another hidden piston door upfront. The lava pit can also be accessed through a tunnel built to fill the pit or by directly dropping from the withered tree hub.
Maze[edit]
The hidden crypt of the mausoleum is mostly composed of a maze filled with cobwebs and random loot and materials scattered around, although some areas steps out.
Storage room[edit]
At the center of the maze is a storage room with two shelves on each side with a total of 7 barrels. Each barrel appears with one random potion with a random effect inside of it. There is a minuscule chance that instead of a random potion effect, the Death potion is found, which applies all the existing negative effects of Minecraft all at once.
Mage room[edit]
A room with a lectern, an enchanting table and multiple bookshelves can be found further down the maze.
Left turns corridors[edit]
One part of the maze consists of 5 successive left turn dead ends, the last one having a barrel containing the Ragnarok bow.
Vault entrance[edit]
The end of the maze leads to a locked vault. 3 item frames with spectral arrows can found on both sides of that room, hinting how to open the vault.
{{#spoiler:show=Show|hide=Hide|The item frames on the left need to mirror the pattern item frames on the right for the vault to open.}}
Vault[edit]
The vault is the last room at the Sanctum. Killing the 3 Sanctum guardian inside of it will give you a chance to obtain their Holy wrath crossbows and will get rid of the mining fatigue curse.
History[edit]
Lore[edit]
Media[edit]
Changelogs[edit]
4.0 Added in.