Forbidden castle | |
---|---|
Structure ID | incendium:forbidden_castle |
Biomes | Ash barrens |
Loot | Blazing hatchet
File:Sentry's wrath.png Sentry's wrath Snout armor trim |
Mobs | Piglin scout Pipeline Sentry |
The Forbidden castle is an ominous, randomly generated structure, considered to be the most challenging of Incendium because of the well-trained Piglins inhabiting the place. Those Piglins are capable of everything to protect their territory and more importantly, their precious loot and weapons. The Forbidden castle is generated in a logical but random way, with fortified walls and towers protecting the fort you can enter through an entrance and court, but all possible pieces of the castle cannot spawn at the same time, meaning some rooms and the loot that comes with it might be missing from one Forbidden castle to another.
Layout[edit]
The Forbidden castle generation starts from the Main tower pieces and mainly composed of rooms of 15x9x15 blocks minimum, divided in three sets, 1x1, meaning 15x9x15, 1x2, meaning 30x9x15, and 2x2, meaning 30x9x30, each of them stacking themselves on top of each other and sometimes stopping with a Roof piece. They are then surrounded by fortified Walls pieces, linked to the Main tower piece by a Wall gate and Courtyard pieces.
1x1 rooms[edit]
Archery tower[edit]
Armory[edit]
Brewing rooms[edit]
Brewing rooms, found in a crimson and a warped version, are furnished with materials to craft potions in the nether, including nether warts, ice that fills cauldrons with water, as well as brewing stands and barrels, where random potions are stored, including sometimes the Miner's ale potion, the Suspicious brew and the Elixir of undying. But beware of the Piglin alchemists that were working here.
Cell[edit]
Coolant room[edit]
Crossroads[edit]
Cryostasis chamber[edit]
Dining room[edit]
Kitchen[edit]
Living quarters[edit]
Ruined portal to an ocean monument room[edit]
Treasure rooms[edit]
Odd treasure room[edit]
Trap room[edit]
Old trap room[edit]
Netherite treasure room[edit]
Very normal rooms[edit]
Pig dens[edit]
Pigstep dance room[edit]
Strider pen[edit]
1x2 rooms[edit]
Blacksmith[edit]
The Blacksmith is a two-story room with pipelines of flowing lava. It includes multiple Piglin blacksmiths. The Hefty pickaxe can be found here as well as a Wither skeleton skull, multiple anvils and lots of iron.
Boom room[edit]
Crypt[edit]
End city room[edit]
Laboratory[edit]
Library[edit]
Lumber rooms[edit]
Portal room[edit]
Pyromaniac room[edit]
At the back of the room, between the lava columns, is a throne where the Piglin pyromancer sits, guarding the Blazing hatchet. Not to be confused with the 2x2 Throne room.
Stables[edit]
Staircases[edit]
Storage room[edit]
Quartz treasure room[edit]
Void miniboss room[edit]
War table room[edit]
2x2 rooms[edit]
Crimson greenhouse[edit]
Magma arena[edit]
Phantom room[edit]
Round table room[edit]
Sentry lab[edit]
Throne room[edit]
Warped greenhouse[edit]
Broken Warped greenhouse[edit]
Roofs[edit]
Bridges[edit]
Walls[edit]
Corridors[edit]
Corridors are small jigsaw parts that can spawn in between two room pieces, connecting them in an esthetical and modular way.
Courtyards[edit]
A courtyard always generates between the gate and the main entrance that leads to the 2x1 Staircases room. Rarely, Statues can spawn on one or both side of it.
Statues[edit]
Statues have a chance to spawn instead of rooms on the sides of the Courtyards, each with their own rarity.
King statues[edit]
Small statues[edit]
Decors[edit]
Decors are small features that can be added inside a room piece, to make it a bit more random. Rooms with decor include
History[edit]
Media[edit]
Changelogs[edit]
3.0 Added in.